Devlog #1 — Welcome to Barrelstorm

Hey folks — Welcome to the first devlog for my indie tank combat game, Barrelstorm!
This is a chaotic, stylized top-down tank brawler where you:
Drive modular tanks (chassis + turret + cosmetics)
Blow up enemy swarms and AI-controlled turrets
Collect medals and gold to upgrade in your garage
Smash through destructible terrain in bite-sized, tactical missions
💣 What It Was (Multiplayer)
I originally planned Barrelstorm as a full multiplayer game… but let’s be real — I’m one dev with a day job and limited sanity. So instead of stretching myself thin building netcode, I’m going all-in on local chaos, bots, and progression.
The game will feel like multiplayer — but it’s you vs bots with ridiculous names like “BigRichardChris3inch” and “TTV_SweatGoblin.”
🛠️ What I’m Working on Now Tiled integration: yup gonna use tiled for neat tiles. Different tanks: 95% of my tanks are still in pencil-on-paper.
What to expect:
Garage system: Before each mission, you’ll visit your garage and pick a tank or upgrade one or buy new one.
Economy: You’ll earn medals + gold by completing objectives. Spend them between missions.
Modular tank system: Tracks, turrets, chassis, cosmetics — all swappable (probably).
Bot personalities (probably): Every bot has quirks. Some are tryhards. Some are idiots.
🔜 Coming Soon
First playable demo with 2–3 stages
Early tank upgrade paths
AI-controlled turrets and “fake players” in local deathmatch
BarrelStorm
Fast-paced tank battles. Procedural maps. Explosions everywhere.
| Status | Prototype |
| Author | WeeAngusMcDread |
| Genre | Shooter |
| Tags | Co-op, Tanks, Top down shooter |
More posts
- New visual direction - pre-rendered tanks!43 days ago
- Overhaul in Progress: Worth the Grind?49 days ago
- Development Update: Complete Graphics Overhaul54 days ago
- Tank Combat Game - Week 4 Devlog94 days ago

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